Ceci est une archive non modifiable | This is an unmodifiable archive

Brèves

WebTV

Actualité de la scène

Compétitions

Forum
Hotfix 14/02/2013 - 2 messages, 388 vues
1er message
Par Asa - 14/02/2013 11:46:49 - Modifié le 14/02/2013 11:49:17
* Deagle: increased effective range.
* P250: reduced effective range.
* Glock: increased recoil on burst.
* Added a community dedicated server convar "sv_workshop_allow_other_maps". When this option is enabled and the server is idling empty, it will allow players to reserve it on another workshop map. Server will then download the other workshop map and let players play it, after the map ends the players will mapcycle into workshop collection hosted by the server.
* Added a game setting 'Max Acceptable Matchmaking Ping' to allow users in geographic locations far from official datacenters to find games via matchmaking without using developer's console.
* Servers starting to host a workshop collection will no longer show up as running de_dust.
* Added convar mp_death_drop_c4 that determines whether C4 is droppable.
* Fixed not being able to drop C4 in Demolition mode.
* Added display of public joinable games in maps workshop browser.
* Fixed dead players getting a network update that showed their dead icon position at the position of the player they jumped to spectate right after dying
* Fixed mapcycle problems when the server was playing a map outside of active mapgroup or collection.
* Workshop maps no longer show "workshop" prefix on master server and official maps show "official" instead of map id when played as part of hosted workshop collection.
* Fixed the post processing effects (like blur) persisting through a level change to the new map if the new map does not contain a postprocess_controller entity.
* Fixed some sv convars so they can be executed via map cfg files
* Fixed the regular radar images not showing on the loading screen for workshop/custom maps
* Fixed an interpolation exploit with bogus update rates.
* Fixed a regression where old protobuf demo files failed to play. All protobuf demos should be playable again.
* Maps that are newly subscribed are now highlighted as NEW in the UI.


On peut donc retenir que l'augmentation du recoil pour le glock en rafal va surement permettre de re équilibrer cette arme qui avait un cooldown bien abusé.
Un possible retour du Deagle? Les prochains feedback nous le diront.

"* Fixed a regression where old protobuf demo files failed to play. All protobuf demos should be playable again."
Celle la on l'a a chaque fois, quelqu'un pourrait il me donner une confirmation? je ne peux pas test avant ce soir.

Cdt,
Réponse #2
Par xikerN - 14/02/2013 11:54:21
http://www.vakarm.net/breve/read/Version-1-22-2-2/159
Réponse #3
Par Asa - 14/02/2013 11:55:10
Au temps pour moi le post peut etre supprimé.
cdt,
Page 1 sur 1